I've got a new dev blog post up that covers it (and other things) in slightly more detail, but the basic thing is I'm going to push out my 2003 life-disaster Venture The Void onto itch.io as a WIP or early access game.
It's a space game, with a lot of the same aims as No Man's Sky, but also sort of a text adventure? It's pretty weird, pretty broken, but also kind of amusing and cool.
Right now it looks like this:
Once the (buggy, partly garbadge) release is done, I'll pick away at it from time to time and see how that goes. For a long time I sort of actively hated what this game was to me, but 10+ years removed from it I feel a certain affection for what it was trying to be.
Today, I guess I see it as a kind of platform to experiment with.
This was a game I made a huge amount of sacrifices for, which I came to regret. But I feel a lot differently about it now than I did in 2003, and I'm feeling much less pressure creatively now that I have a full time (non game-related) job, so what they hey :P
You can read more about it, and other stuff, here:Venture The Void, etc.; March 4, 2018
Alright, back at it :)
March 4, 2018
Kitty Lambda is (right now) Calvin French, who makes games part time. I live in Calgary, Alberta, Canada.
Currently working on Paradise Never
This website is a mix of official Kitty Lambda releases sold for money, free games you can play (please do... and tell me about it!), as well as a collection of other things I make like writing or photos.
Being a real live human being, as it turns out, that's enough! I'm not what I make or what I do. That's why it's not "Calvin French Corp." I hope that makes sense. Kitty Lambda is a thing I made, wherein I release other things I make.
In the future I would love for it to be a studio with enough resources that I could work with other people full time. One day!
Site ©2014-2017 Kitty Lambda
For your reference, today you will have: big trouble.