Aha, here is an interesting consequence of having a replay system in place. As it turns out:
- Everyone has a faster computer than me
Coupled with:
- The replay has to play back each frame of the game no matter what
Means:
- There are more frames to play back (as a rule) than my computer can process in realtime
Ergo:
- Watching the replays is rather... tedious =)
I did implement something of a FFWD, that will at least play it "as fast as possible". But it's still not incredibly fast =)
2009-09-29