Aha, here is an interesting consequence of having a replay system in place. As it turns out:
@p
- Everyone has a faster computer than me
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Coupled with:
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- The replay has to play back each frame of the game no matter what
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Means:
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- There are more frames to play back (as a rule) than my computer can process in realtime
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Ergo:
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- Watching the replays is rather... tedious =)
@p
I did implement something of a FFWD, that will at least play it "as fast as possible". But it's still not incredibly fast =)
2009-09-29