Well, I finally sorted out the walking on water issues. I had to reorganize the physics code a little bit (the physics code in LUI is very, very simple). I've also laid out some more plants, and just done some more terrain organization in general. I have in mind to be able to apply other filters to the terrain appearance, for instance a smoothing filter could improve the look a lot so maybe I'll try that today. Otherwise it's:
@p
- Another type of tree, for in the town. Maybe an apple or orange tree.
@p
- Pathways in the town
@p
- Fences in the town
@p
- A town square.
@p
- A bed for inside houses
@p
- Chair for inside houses
@p
- Plants and so forth on maps.
2007-06-11