Labyrinth

This is for a page that lives in the Labyrinth.

Forest Clearing

You follow the overgrown path, hacking at bushes with your long-dull machete. Sweat drips from every conceivable part of your body (but particularly, you notice, the bottom part of your butt cheeks) and you are about to give up, when you notice a brighter, sunnier volume of space ahead.

In a few moments you enter a clearing. Small woodland creatures prance to and fro, and a Dundry Elf sits on a tree stump, playing his Hatootafloot.

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Tavern

You come across a strange, mauve tavern. Whoever chose the color for this place was nuts.

Outside the Tavern

A staircase leads back to an abandoned game development library.
An outhouse looks like a place you'd rather not visit.
Bushes around the back seem like they might be hiding somebody's dirty secrets.
An old man stands with a trenchcoat and fedora.

Inside the Tavern

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RayLib

RayLib is a game development library I was halfway through creating, for Python.

No guarantees on it's usefulness, I don't even remember how it works!

Included is source code to a little game, called Grubber, which I sketched out and made some progress but didn't finish.

Gameplay

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The Labyrinth

You are entering... the Labyrinth.

This is a randomly organized maze of information. This is supposed to be interesting to explore, but beware... you may lose your soul.

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